Tuesday, August 31, 2010

Super Meat Boy XBLA Release Date Announced


Edmund Mcmillen and Tommy Refenes at Team Meat have just now announced the official release date for Super Meat Boy on Xbox Live Arcade, scheduled for October 20! This meaty duo has said in the past that the Wiiware and PC versions will be released in the month after the XBLA release.

Tuesday, August 24, 2010

PO PO - SikSikSik



Vimeo Link

So, after I stole the song "Eat Ur Face" for the Xycle+ trailer, the band PO PO and I got into contact and I ended up making a music video for their song "SikSikSik". I'm pretty happy about how it came together, so if you like it, spread the word about this video's existence...

Monday, August 23, 2010

Xycle+ Boxart


The Master, AKA Roy Nathan De Groot created the awesome Xycle+ art you see in front of you now... I, I'm speechless... (Click for larger view)

Friday, August 13, 2010

Xycle+ Trailer



My main focus as of now, coming soon... Tell me if you like what you see.

Sunday, August 8, 2010

Preview: Unnamed Siamese Game


Krimelo, the indie dev behind the awesome game Autocannibalism, has been kind enough to give us a little sneak peak of his latest 2-player outing, involving Siamese twins.

From what Krimelo explained, the game revolves around competing to get organs to try and win your mother's love, because her cold heart cannot accept your existence...

I'm hoping that we can expect a release later this month

New Site, New Mouse


Hey guys (or whoever still is a fan of this blog), sorry for my very long radio silence... I am ashamed of myself...

But hey, there's a new start for everything I guess, so with that I'd like to shamelessly plug my newly redesigned site! it's really snazzy I think, so, tell me if you like it/hate it/want to marry it.

Other than that, I just wanna say that I will now continue the hunt for little indie gems and will try to get more interviews as well, if you like those.

Monday, February 1, 2010

GAMMA 4 IS GO!!


Okay, finally, something worth posting about... I've just now finished and submitted my entry for Gamma IV called string (un-capitalization included). It uses a gameplay mechanic that's been inhabiting my head for quite some time. Wrapping around things to destroy them, or in this case, decompile them. When the guys at Kokoromi say it's okay, I'll put up a download link. Until then, keep drooling (I hope).

In other news (And to post some more pretty pictures), I've just made some fanart for Amon26's game, The Hunt (Which deserves your attention). To fully understand what I drew up, I'll make a comparison...

Here's a screen shot of the actual game:



And, here's what I drew:



What!? There's even more news!? Yes, there is. Sadly, my partner Mirosurabu dropped out of development for the flash port of Constellation Chaos, so I'm getting my good friend Andy Wolff to port the game, and, it's coming along actually quite nicely. If you don't know who Andy Wolff is, you should be ashamed (Well, not too much). He's made quite some good games, as well as Cybersolip and Sewers, two games that I featured a while ago. So, I hope you enjoyed this post (It might be a while before you see another). Check out the links!